Raise your hand if you're surprised. Nonetheless, Zuma's Revenge is just as much of a blast on the Xbox 360 as on just about every other platform it has leapt onto since it launched nearly three years ...
Seriously, this is a whole new Zuma. PopCap and EA have revealed the next generation of Zuma Blitz on Facebook, titled Zuma Blitz: Kroakatoa Island. What sounds like a mere expansion is actually a ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Zuma’s Revenge enhances the formula with two new types of levels: lily pad and rail levels. Lily ...
PopCap Games just released the trailer for their upcoming Zuma sequel, Zuma’s Revenge, which will be available for download at PopCap.com on September 15th. If you were a fan of the original, it looks ...
PopCap moves at its own slow pace. The original Zumawas released back in 2003 and moved 17 million copies, but we didn't get a sequel until 2009 when Zuma's Revenge arrived on PC. And now that sequel ...
Casual and hardcore (or ‘core’) games often appeal to one group of players while excluding the other. Aiming at just one slice of the gaming audience is well and good, but the holy grail of game ...
An irresistible force has taken our fearless frog to a newly evolved world of Zuma ruled by evil tiki bosses. Fire stone spheres to destroy the deadly stream of balls in this PopCap ball-blasting ...
Zuma's that happy medium game that you can always just pick up and have fun. The Core gameplay is simple yet addictive. You control this idol that looks like a frog and you bust colored balls for ...
Although many Mac users who play games may be more familiar with MacPlay’s Luxor or Big Fish Games’ Atlantis, the progenitor of many of these marble-matching games is Zuma, developed by PopCap Games.
GameSpot may get a commission from retail offers. Earlier today at CTIA Wireless IT 2004, we had a chance to try out Zuma, one of Sorrent's upcoming puzzle games. Thus far, the mobile Zuma looks like ...
A good game doesn't necessarily need a monster budget and a truckload of gameplay gimmicks in order to be a success; in fact, some of the best games are merely simple concepts that are executed well ...