ASW combines both ‘Timewarp’, which reduces latency, and ‘Spacewarp’, which smooths frame motion in cases where an application can’t maintain a steady 90 FPS to meet the Rift’s 90Hz display—and even ...
When it comes to naming their super techy stuff, developers either go for really boring or spectacularly over-the-top titles. Oculus' latest VR advancement is definitely in the latter camp, but ...
Thanks to the tracking cameras on Rift S, the headset also comes with a pass-through video feature which Oculus calls ‘Passthrough+’ (with the ‘+’ denoting its low latency, stereo-correct, wide field ...
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